The dmz_snd_play function takes an id of a sound file loaded in memory and plays it back.
int dmz_snd_play (
Non-negative value if successful, negative value on error.
For more information see dmz_snd error codes.
id of the file to play (as returned by dmz_snd_load)
used to request certain playback options
The following values of the flags parameter are currently supported:
|DMZ_SND_LOOP||keep playing the sound until interrupted|
Defined in: dmz_snd.h
Windows: Requires DirectX 3.0 or later and dmz_snd.dll
Last updated October 15, 2000 22:35 by afedosov