Games and Affect Papers
- Nacke et al., Biofeedback Game Design: Using Direct and Indirect Physiological Control to Enhance Game Interaction, CHI 2011
- Kuikkaniemi et al., The Influence of Implicit and Explicit Biofeedback in First-Person Shooter Games, CHI 2010
- Canat et al., Sensation: Measuring the Effects of a Human-to-Human Social Touch Based Controller on the Player Experience, CHI 2016