The dmz_send_msg takes a pointer to data to send and the number of bytes to send to client based on the
int dmz_send_msg (
Number of bytes actually sent, 0 if not successful.
the address where the data is stored.
number of bytes that is required to send the message
the machine that will receive the message
The return value (size) can be used to determine whether a message was sent properly
Windows: Requires WinSock 1.1 or 2.0 (winsock.dll,
Last updated October 08, 2000 16:13 by Nancy