Uses of Class
jdk.incubator.vector.VectorMask
Packages that use VectorMask
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Uses of VectorMask in jdk.incubator.vector
Methods in jdk.incubator.vector that return VectorMaskModifier and TypeMethodDescriptionabstract VectorMask<E>VectorMask.and(VectorMask<E> m)Computes the logical intersection (asa&b) between this mask and a second input mask.abstract VectorMask<E>VectorMask.andNot(VectorMask<E> m)Logically subtracts a second input mask from this mask (asa&~b).abstract <F> VectorMask<F>VectorMask.cast(VectorSpecies<F> species)Converts this mask to a mask of the given species of element typeF.abstract <F> VectorMask<F>Checks that this mask applies to vectors with the given element type, and returns this mask unchanged.abstract <F> VectorMask<F>VectorMask.check(VectorSpecies<F> species)Checks that this mask has the given species, and returns this mask unchanged.abstract VectorMask<Byte>ByteVector.compare(VectorOperators.Comparison op, byte e)Tests this vector by comparing it with an input scalar, according to the given comparison operation.ByteVector.compare(VectorOperators.Comparison op, byte e, VectorMask<Byte> m)Tests this vector by comparing it with an input scalar, according to the given comparison operation, in lanes selected by a mask.abstract VectorMask<Byte>ByteVector.compare(VectorOperators.Comparison op, long e)Tests this vector by comparing it with an input scalar, according to the given comparison operation.ByteVector.compare(VectorOperators.Comparison op, long e, VectorMask<Byte> m)Tests this vector by comparing it with an input scalar, according to the given comparison operation, in lanes selected by a mask.abstract VectorMask<Byte>ByteVector.compare(VectorOperators.Comparison op, Vector<Byte> v)Tests this vector by comparing it with another input vector, according to the given comparison operation.ByteVector.compare(VectorOperators.Comparison op, Vector<Byte> v, VectorMask<Byte> m)Tests this vector by comparing it with another input vector, according to the given comparison operation, in lanes selected by a mask.abstract VectorMask<Double>DoubleVector.compare(VectorOperators.Comparison op, double e)Tests this vector by comparing it with an input scalar, according to the given comparison operation.DoubleVector.compare(VectorOperators.Comparison op, double e, VectorMask<Double> m)Tests this vector by comparing it with an input scalar, according to the given comparison operation, in lanes selected by a mask.abstract VectorMask<Double>DoubleVector.compare(VectorOperators.Comparison op, long e)Tests this vector by comparing it with an input scalar, according to the given comparison operation.DoubleVector.compare(VectorOperators.Comparison op, long e, VectorMask<Double> m)Tests this vector by comparing it with an input scalar, according to the given comparison operation, in lanes selected by a mask.abstract VectorMask<Double>DoubleVector.compare(VectorOperators.Comparison op, Vector<Double> v)Tests this vector by comparing it with another input vector, according to the given comparison operation.DoubleVector.compare(VectorOperators.Comparison op, Vector<Double> v, VectorMask<Double> m)Tests this vector by comparing it with another input vector, according to the given comparison operation, in lanes selected by a mask.abstract VectorMask<Float>FloatVector.compare(VectorOperators.Comparison op, float e)Tests this vector by comparing it with an input scalar, according to the given comparison operation.FloatVector.compare(VectorOperators.Comparison op, float e, VectorMask<Float> m)Tests this vector by comparing it with an input scalar, according to the given comparison operation, in lanes selected by a mask.abstract VectorMask<Float>FloatVector.compare(VectorOperators.Comparison op, long e)Tests this vector by comparing it with an input scalar, according to the given comparison operation.FloatVector.compare(VectorOperators.Comparison op, long e, VectorMask<Float> m)Tests this vector by comparing it with an input scalar, according to the given comparison operation, in lanes selected by a mask.abstract VectorMask<Float>FloatVector.compare(VectorOperators.Comparison op, Vector<Float> v)Tests this vector by comparing it with another input vector, according to the given comparison operation.FloatVector.compare(VectorOperators.Comparison op, Vector<Float> v, VectorMask<Float> m)Tests this vector by comparing it with another input vector, according to the given comparison operation, in lanes selected by a mask.abstract VectorMask<Integer>IntVector.compare(VectorOperators.Comparison op, int e)Tests this vector by comparing it with an input scalar, according to the given comparison operation.IntVector.compare(VectorOperators.Comparison op, int e, VectorMask<Integer> m)Tests this vector by comparing it with an input scalar, according to the given comparison operation, in lanes selected by a mask.abstract VectorMask<Integer>IntVector.compare(VectorOperators.Comparison op, long e)Tests this vector by comparing it with an input scalar, according to the given comparison operation.IntVector.compare(VectorOperators.Comparison op, long e, VectorMask<Integer> m)Tests this vector by comparing it with an input scalar, according to the given comparison operation, in lanes selected by a mask.abstract VectorMask<Integer>IntVector.compare(VectorOperators.Comparison op, Vector<Integer> v)Tests this vector by comparing it with another input vector, according to the given comparison operation.IntVector.compare(VectorOperators.Comparison op, Vector<Integer> v, VectorMask<Integer> m)Tests this vector by comparing it with another input vector, according to the given comparison operation, in lanes selected by a mask.abstract VectorMask<Long>LongVector.compare(VectorOperators.Comparison op, long e)Tests this vector by comparing it with an input scalar, according to the given comparison operation.LongVector.compare(VectorOperators.Comparison op, long e, VectorMask<Long> m)Tests this vector by comparing it with an input scalar, according to the given comparison operation, in lanes selected by a mask.abstract VectorMask<Long>LongVector.compare(VectorOperators.Comparison op, Vector<Long> v)Tests this vector by comparing it with another input vector, according to the given comparison operation.LongVector.compare(VectorOperators.Comparison op, Vector<Long> v, VectorMask<Long> m)Tests this vector by comparing it with another input vector, according to the given comparison operation, in lanes selected by a mask.abstract VectorMask<Short>ShortVector.compare(VectorOperators.Comparison op, long e)Tests this vector by comparing it with an input scalar, according to the given comparison operation.ShortVector.compare(VectorOperators.Comparison op, long e, VectorMask<Short> m)Tests this vector by comparing it with an input scalar, according to the given comparison operation, in lanes selected by a mask.abstract VectorMask<Short>ShortVector.compare(VectorOperators.Comparison op, short e)Tests this vector by comparing it with an input scalar, according to the given comparison operation.ShortVector.compare(VectorOperators.Comparison op, short e, VectorMask<Short> m)Tests this vector by comparing it with an input scalar, according to the given comparison operation, in lanes selected by a mask.abstract VectorMask<Short>ShortVector.compare(VectorOperators.Comparison op, Vector<Short> v)Tests this vector by comparing it with another input vector, according to the given comparison operation.ShortVector.compare(VectorOperators.Comparison op, Vector<Short> v, VectorMask<Short> m)Tests this vector by comparing it with another input vector, according to the given comparison operation, in lanes selected by a mask.abstract VectorMask<E>Vector.compare(VectorOperators.Comparison op, long e)Tests this vector by comparing it with an input scalar, according to the given comparison operation.abstract VectorMask<E>Vector.compare(VectorOperators.Comparison op, long e, VectorMask<E> m)Tests this vector by comparing it with an input scalar, according to the given comparison operation, in lanes selected by a mask.abstract VectorMask<E>Vector.compare(VectorOperators.Comparison op, Vector<E> v)Tests this vector by comparing it with another input vector, according to the given comparison operation.abstract VectorMask<E>Vector.compare(VectorOperators.Comparison op, Vector<E> v, VectorMask<E> m)Tests this vector by comparing it with another input vector, according to the given comparison operation, in lanes selected by a mask.ByteVector.eq(byte e)Tests if this vector is equal to an input scalar.Tests if this vector is equal to another input vector.DoubleVector.eq(double e)Tests if this vector is equal to an input scalar.Tests if this vector is equal to another input vector.FloatVector.eq(float e)Tests if this vector is equal to an input scalar.Tests if this vector is equal to another input vector.IntVector.eq(int e)Tests if this vector is equal to an input scalar.Tests if this vector is equal to another input vector.LongVector.eq(long e)Tests if this vector is equal to an input scalar.Tests if this vector is equal to another input vector.ShortVector.eq(short e)Tests if this vector is equal to an input scalar.Tests if this vector is equal to another input vector.abstract VectorMask<E>Tests if this vector is equal to another input vector.abstract VectorMask<E>VectorMask.eq(VectorMask<E> m)Determines logical equivalence of this mask to a second input mask (as booleana==bora^~b).static <E> VectorMask<E>VectorMask.fromArray(VectorSpecies<E> species, boolean[] bits, int offset)Loads a mask from abooleanarray starting at an offset.static <E> VectorMask<E>VectorMask.fromLong(VectorSpecies<E> species, long bits)Returns a mask where each lane is set or unset according to the bits in the given bitmask, starting with the least significant bit, and continuing up to the sign bit.static <E> VectorMask<E>VectorMask.fromValues(VectorSpecies<E> species, boolean... bits)Returns a mask where each lane is set or unset according to givenbooleanvalues.abstract VectorMask<E>VectorMask.indexInRange(int offset, int limit)Removes lanes numberedNfrom this mask where the adjusted indexN+offset, is not in the range[0..limit-1].VectorSpecies.indexInRange(int offset, int limit)Returns a mask of this species where only the lanes at index N such that the adjusted indexN+offsetis in the range[0..limit-1]are set.abstract VectorMask<E>VectorShuffle.laneIsValid()Find all lanes containing valid indexes (non-negative values) and return a mask where exactly those lanes are set.VectorSpecies.loadMask(boolean[] bits, int offset)Returns a mask of this species where lane elements are initialized from the given array at the given offset.ByteVector.lt(byte e)Tests if this vector is less than an input scalar.Tests if this vector is less than another input vector.DoubleVector.lt(double e)Tests if this vector is less than an input scalar.Tests if this vector is less than another input vector.FloatVector.lt(float e)Tests if this vector is less than an input scalar.Tests if this vector is less than another input vector.IntVector.lt(int e)Tests if this vector is less than an input scalar.Tests if this vector is less than another input vector.LongVector.lt(long e)Tests if this vector is less than an input scalar.Tests if this vector is less than another input vector.ShortVector.lt(short e)Tests if this vector is less than an input scalar.Tests if this vector is less than another input vector.abstract VectorMask<E>Tests if this vector is less than another input vector.abstract VectorMask<E>Vector.maskAll(boolean bit)Returns a mask of same species as this vector, where each lane is set or unset according to given single boolean, which is broadcast to all lanes.VectorSpecies.maskAll(boolean bit)Returns a mask of this species, where each lane is set or unset according to given single boolean, which is broadcast to all lanes.abstract VectorMask<E>VectorMask.not()Logically negates this mask.abstract VectorMask<E>VectorMask.or(VectorMask<E> m)Computes the logical union (asa|b) of this mask and a second input mask.abstract VectorMask<Byte>ByteVector.test(VectorOperators.Test op)Tests the lanes of this vector according to the given operation.ByteVector.test(VectorOperators.Test op, VectorMask<Byte> m)Test selected lanes of this vector, according to the given operation.abstract VectorMask<Double>DoubleVector.test(VectorOperators.Test op)Tests the lanes of this vector according to the given operation.DoubleVector.test(VectorOperators.Test op, VectorMask<Double> m)Test selected lanes of this vector, according to the given operation.abstract VectorMask<Float>FloatVector.test(VectorOperators.Test op)Tests the lanes of this vector according to the given operation.FloatVector.test(VectorOperators.Test op, VectorMask<Float> m)Test selected lanes of this vector, according to the given operation.abstract VectorMask<Integer>IntVector.test(VectorOperators.Test op)Tests the lanes of this vector according to the given operation.IntVector.test(VectorOperators.Test op, VectorMask<Integer> m)Test selected lanes of this vector, according to the given operation.abstract VectorMask<Long>LongVector.test(VectorOperators.Test op)Tests the lanes of this vector according to the given operation.LongVector.test(VectorOperators.Test op, VectorMask<Long> m)Test selected lanes of this vector, according to the given operation.abstract VectorMask<Short>ShortVector.test(VectorOperators.Test op)Tests the lanes of this vector according to the given operation.ShortVector.test(VectorOperators.Test op, VectorMask<Short> m)Test selected lanes of this vector, according to the given operation.abstract VectorMask<E>Vector.test(VectorOperators.Test op)Tests the lanes of this vector according to the given operation.abstract VectorMask<E>Vector.test(VectorOperators.Test op, VectorMask<E> m)Test selected lanes of this vector, according to the given operation.Methods in jdk.incubator.vector that return types with arguments of type VectorMaskModifier and TypeMethodDescriptionClass<? extends VectorMask<E>>VectorSpecies.maskType()Returns the vector mask type for this species.Methods in jdk.incubator.vector with parameters of type VectorMaskModifier and TypeMethodDescriptionByteVector.add(byte e, VectorMask<Byte> m)Adds this vector to the broadcast of an input scalar, selecting lane elements controlled by a mask.ByteVector.add(Vector<Byte> v, VectorMask<Byte> m)Adds this vector to a second input vector, selecting lanes under the control of a mask.DoubleVector.add(double e, VectorMask<Double> m)Adds this vector to the broadcast of an input scalar, selecting lane elements controlled by a mask.DoubleVector.add(Vector<Double> v, VectorMask<Double> m)Adds this vector to a second input vector, selecting lanes under the control of a mask.FloatVector.add(float e, VectorMask<Float> m)Adds this vector to the broadcast of an input scalar, selecting lane elements controlled by a mask.FloatVector.add(Vector<Float> v, VectorMask<Float> m)Adds this vector to a second input vector, selecting lanes under the control of a mask.IntVector.add(int e, VectorMask<Integer> m)Adds this vector to the broadcast of an input scalar, selecting lane elements controlled by a mask.IntVector.add(Vector<Integer> v, VectorMask<Integer> m)Adds this vector to a second input vector, selecting lanes under the control of a mask.LongVector.add(long e, VectorMask<Long> m)Adds this vector to the broadcast of an input scalar, selecting lane elements controlled by a mask.LongVector.add(Vector<Long> v, VectorMask<Long> m)Adds this vector to a second input vector, selecting lanes under the control of a mask.ShortVector.add(short e, VectorMask<Short> m)Adds this vector to the broadcast of an input scalar, selecting lane elements controlled by a mask.ShortVector.add(Vector<Short> v, VectorMask<Short> m)Adds this vector to a second input vector, selecting lanes under the control of a mask.Vector.add(Vector<E> v, VectorMask<E> m)Adds this vector to a second input vector, selecting lanes under the control of a mask.abstract VectorMask<E>VectorMask.and(VectorMask<E> m)Computes the logical intersection (asa&b) between this mask and a second input mask.abstract VectorMask<E>VectorMask.andNot(VectorMask<E> m)Logically subtracts a second input mask from this mask (asa&~b).ByteVector.blend(byte e, VectorMask<Byte> m)Replaces selected lanes of this vector with a scalar value under the control of a mask.ByteVector.blend(long e, VectorMask<Byte> m)Replaces selected lanes of this vector with a scalar value under the control of a mask.abstract ByteVectorByteVector.blend(Vector<Byte> v, VectorMask<Byte> m)Replaces selected lanes of this vector with corresponding lanes from a second input vector under the control of a mask.DoubleVector.blend(double e, VectorMask<Double> m)Replaces selected lanes of this vector with a scalar value under the control of a mask.DoubleVector.blend(long e, VectorMask<Double> m)Replaces selected lanes of this vector with a scalar value under the control of a mask.abstract DoubleVectorDoubleVector.blend(Vector<Double> v, VectorMask<Double> m)Replaces selected lanes of this vector with corresponding lanes from a second input vector under the control of a mask.FloatVector.blend(float e, VectorMask<Float> m)Replaces selected lanes of this vector with a scalar value under the control of a mask.FloatVector.blend(long e, VectorMask<Float> m)Replaces selected lanes of this vector with a scalar value under the control of a mask.abstract FloatVectorFloatVector.blend(Vector<Float> v, VectorMask<Float> m)Replaces selected lanes of this vector with corresponding lanes from a second input vector under the control of a mask.IntVector.blend(int e, VectorMask<Integer> m)Replaces selected lanes of this vector with a scalar value under the control of a mask.IntVector.blend(long e, VectorMask<Integer> m)Replaces selected lanes of this vector with a scalar value under the control of a mask.abstract IntVectorIntVector.blend(Vector<Integer> v, VectorMask<Integer> m)Replaces selected lanes of this vector with corresponding lanes from a second input vector under the control of a mask.LongVector.blend(long e, VectorMask<Long> m)Replaces selected lanes of this vector with a scalar value under the control of a mask.abstract LongVectorLongVector.blend(Vector<Long> v, VectorMask<Long> m)Replaces selected lanes of this vector with corresponding lanes from a second input vector under the control of a mask.ShortVector.blend(long e, VectorMask<Short> m)Replaces selected lanes of this vector with a scalar value under the control of a mask.ShortVector.blend(short e, VectorMask<Short> m)Replaces selected lanes of this vector with a scalar value under the control of a mask.abstract ShortVectorShortVector.blend(Vector<Short> v, VectorMask<Short> m)Replaces selected lanes of this vector with corresponding lanes from a second input vector under the control of a mask.Vector.blend(long e, VectorMask<E> m)Replaces selected lanes of this vector with a scalar value under the control of a mask.Vector.blend(Vector<E> v, VectorMask<E> m)Replaces selected lanes of this vector with corresponding lanes from a second input vector under the control of a mask.ByteVector.compare(VectorOperators.Comparison op, byte e, VectorMask<Byte> m)Tests this vector by comparing it with an input scalar, according to the given comparison operation, in lanes selected by a mask.ByteVector.compare(VectorOperators.Comparison op, long e, VectorMask<Byte> m)Tests this vector by comparing it with an input scalar, according to the given comparison operation, in lanes selected by a mask.ByteVector.compare(VectorOperators.Comparison op, Vector<Byte> v, VectorMask<Byte> m)Tests this vector by comparing it with another input vector, according to the given comparison operation, in lanes selected by a mask.DoubleVector.compare(VectorOperators.Comparison op, double e, VectorMask<Double> m)Tests this vector by comparing it with an input scalar, according to the given comparison operation, in lanes selected by a mask.DoubleVector.compare(VectorOperators.Comparison op, long e, VectorMask<Double> m)Tests this vector by comparing it with an input scalar, according to the given comparison operation, in lanes selected by a mask.DoubleVector.compare(VectorOperators.Comparison op, Vector<Double> v, VectorMask<Double> m)Tests this vector by comparing it with another input vector, according to the given comparison operation, in lanes selected by a mask.FloatVector.compare(VectorOperators.Comparison op, float e, VectorMask<Float> m)Tests this vector by comparing it with an input scalar, according to the given comparison operation, in lanes selected by a mask.FloatVector.compare(VectorOperators.Comparison op, long e, VectorMask<Float> m)Tests this vector by comparing it with an input scalar, according to the given comparison operation, in lanes selected by a mask.FloatVector.compare(VectorOperators.Comparison op, Vector<Float> v, VectorMask<Float> m)Tests this vector by comparing it with another input vector, according to the given comparison operation, in lanes selected by a mask.IntVector.compare(VectorOperators.Comparison op, int e, VectorMask<Integer> m)Tests this vector by comparing it with an input scalar, according to the given comparison operation, in lanes selected by a mask.IntVector.compare(VectorOperators.Comparison op, long e, VectorMask<Integer> m)Tests this vector by comparing it with an input scalar, according to the given comparison operation, in lanes selected by a mask.IntVector.compare(VectorOperators.Comparison op, Vector<Integer> v, VectorMask<Integer> m)Tests this vector by comparing it with another input vector, according to the given comparison operation, in lanes selected by a mask.LongVector.compare(VectorOperators.Comparison op, long e, VectorMask<Long> m)Tests this vector by comparing it with an input scalar, according to the given comparison operation, in lanes selected by a mask.LongVector.compare(VectorOperators.Comparison op, Vector<Long> v, VectorMask<Long> m)Tests this vector by comparing it with another input vector, according to the given comparison operation, in lanes selected by a mask.ShortVector.compare(VectorOperators.Comparison op, long e, VectorMask<Short> m)Tests this vector by comparing it with an input scalar, according to the given comparison operation, in lanes selected by a mask.ShortVector.compare(VectorOperators.Comparison op, short e, VectorMask<Short> m)Tests this vector by comparing it with an input scalar, according to the given comparison operation, in lanes selected by a mask.ShortVector.compare(VectorOperators.Comparison op, Vector<Short> v, VectorMask<Short> m)Tests this vector by comparing it with another input vector, according to the given comparison operation, in lanes selected by a mask.abstract VectorMask<E>Vector.compare(VectorOperators.Comparison op, long e, VectorMask<E> m)Tests this vector by comparing it with an input scalar, according to the given comparison operation, in lanes selected by a mask.abstract VectorMask<E>Vector.compare(VectorOperators.Comparison op, Vector<E> v, VectorMask<E> m)Tests this vector by comparing it with another input vector, according to the given comparison operation, in lanes selected by a mask.ByteVector.div(byte e, VectorMask<Byte> m)Divides this vector by the broadcast of an input scalar, selecting lane elements controlled by a mask.ByteVector.div(Vector<Byte> v, VectorMask<Byte> m)Divides this vector by a second input vector under the control of a mask.DoubleVector.div(double e, VectorMask<Double> m)Divides this vector by the broadcast of an input scalar, selecting lane elements controlled by a mask.DoubleVector.div(Vector<Double> v, VectorMask<Double> m)Divides this vector by a second input vector under the control of a mask.FloatVector.div(float e, VectorMask<Float> m)Divides this vector by the broadcast of an input scalar, selecting lane elements controlled by a mask.FloatVector.div(Vector<Float> v, VectorMask<Float> m)Divides this vector by a second input vector under the control of a mask.IntVector.div(int e, VectorMask<Integer> m)Divides this vector by the broadcast of an input scalar, selecting lane elements controlled by a mask.IntVector.div(Vector<Integer> v, VectorMask<Integer> m)Divides this vector by a second input vector under the control of a mask.LongVector.div(long e, VectorMask<Long> m)Divides this vector by the broadcast of an input scalar, selecting lane elements controlled by a mask.LongVector.div(Vector<Long> v, VectorMask<Long> m)Divides this vector by a second input vector under the control of a mask.ShortVector.div(short e, VectorMask<Short> m)Divides this vector by the broadcast of an input scalar, selecting lane elements controlled by a mask.ShortVector.div(Vector<Short> v, VectorMask<Short> m)Divides this vector by a second input vector under the control of a mask.Vector.div(Vector<E> v, VectorMask<E> m)Divides this vector by a second input vector under the control of a mask.abstract VectorMask<E>VectorMask.eq(VectorMask<E> m)Determines logical equivalence of this mask to a second input mask (as booleana==bora^~b).static ByteVectorByteVector.fromArray(VectorSpecies<Byte> species, byte[] a, int offset, int[] indexMap, int mapOffset, VectorMask<Byte> m)Gathers a new vector composed of elements from an array of typebyte[], under the control of a mask, and using indexes obtained by adding a fixedoffsetto a series of secondary offsets from an index map.static ByteVectorByteVector.fromArray(VectorSpecies<Byte> species, byte[] a, int offset, VectorMask<Byte> m)Loads a vector from an array of typebyte[]starting at an offset and using a mask.static DoubleVectorDoubleVector.fromArray(VectorSpecies<Double> species, double[] a, int offset, int[] indexMap, int mapOffset, VectorMask<Double> m)Gathers a new vector composed of elements from an array of typedouble[], under the control of a mask, and using indexes obtained by adding a fixedoffsetto a series of secondary offsets from an index map.static DoubleVectorDoubleVector.fromArray(VectorSpecies<Double> species, double[] a, int offset, VectorMask<Double> m)Loads a vector from an array of typedouble[]starting at an offset and using a mask.static FloatVectorFloatVector.fromArray(VectorSpecies<Float> species, float[] a, int offset, int[] indexMap, int mapOffset, VectorMask<Float> m)Gathers a new vector composed of elements from an array of typefloat[], under the control of a mask, and using indexes obtained by adding a fixedoffsetto a series of secondary offsets from an index map.static FloatVectorFloatVector.fromArray(VectorSpecies<Float> species, float[] a, int offset, VectorMask<Float> m)Loads a vector from an array of typefloat[]starting at an offset and using a mask.static IntVectorIntVector.fromArray(VectorSpecies<Integer> species, int[] a, int offset, int[] indexMap, int mapOffset, VectorMask<Integer> m)Gathers a new vector composed of elements from an array of typeint[], under the control of a mask, and using indexes obtained by adding a fixedoffsetto a series of secondary offsets from an index map.static IntVectorIntVector.fromArray(VectorSpecies<Integer> species, int[] a, int offset, VectorMask<Integer> m)Loads a vector from an array of typeint[]starting at an offset and using a mask.static LongVectorLongVector.fromArray(VectorSpecies<Long> species, long[] a, int offset, int[] indexMap, int mapOffset, VectorMask<Long> m)Gathers a new vector composed of elements from an array of typelong[], under the control of a mask, and using indexes obtained by adding a fixedoffsetto a series of secondary offsets from an index map.static LongVectorLongVector.fromArray(VectorSpecies<Long> species, long[] a, int offset, VectorMask<Long> m)Loads a vector from an array of typelong[]starting at an offset and using a mask.static ShortVectorShortVector.fromArray(VectorSpecies<Short> species, short[] a, int offset, int[] indexMap, int mapOffset, VectorMask<Short> m)Gathers a new vector composed of elements from an array of typeshort[], under the control of a mask, and using indexes obtained by adding a fixedoffsetto a series of secondary offsets from an index map.static ShortVectorShortVector.fromArray(VectorSpecies<Short> species, short[] a, int offset, VectorMask<Short> m)Loads a vector from an array of typeshort[]starting at an offset and using a mask.static ByteVectorByteVector.fromByteArray(VectorSpecies<Byte> species, byte[] a, int offset, ByteOrder bo, VectorMask<Byte> m)Loads a vector from a byte array starting at an offset and using a mask.static DoubleVectorDoubleVector.fromByteArray(VectorSpecies<Double> species, byte[] a, int offset, ByteOrder bo, VectorMask<Double> m)Loads a vector from a byte array starting at an offset and using a mask.static FloatVectorFloatVector.fromByteArray(VectorSpecies<Float> species, byte[] a, int offset, ByteOrder bo, VectorMask<Float> m)Loads a vector from a byte array starting at an offset and using a mask.static IntVectorIntVector.fromByteArray(VectorSpecies<Integer> species, byte[] a, int offset, ByteOrder bo, VectorMask<Integer> m)Loads a vector from a byte array starting at an offset and using a mask.static LongVectorLongVector.fromByteArray(VectorSpecies<Long> species, byte[] a, int offset, ByteOrder bo, VectorMask<Long> m)Loads a vector from a byte array starting at an offset and using a mask.static ShortVectorShortVector.fromByteArray(VectorSpecies<Short> species, byte[] a, int offset, ByteOrder bo, VectorMask<Short> m)Loads a vector from a byte array starting at an offset and using a mask.static ByteVectorByteVector.fromByteBuffer(VectorSpecies<Byte> species, ByteBuffer bb, int offset, ByteOrder bo, VectorMask<Byte> m)Loads a vector from a byte buffer starting at an offset into the byte buffer and using a mask.static DoubleVectorDoubleVector.fromByteBuffer(VectorSpecies<Double> species, ByteBuffer bb, int offset, ByteOrder bo, VectorMask<Double> m)Loads a vector from a byte buffer starting at an offset into the byte buffer and using a mask.static FloatVectorFloatVector.fromByteBuffer(VectorSpecies<Float> species, ByteBuffer bb, int offset, ByteOrder bo, VectorMask<Float> m)Loads a vector from a byte buffer starting at an offset into the byte buffer and using a mask.static IntVectorIntVector.fromByteBuffer(VectorSpecies<Integer> species, ByteBuffer bb, int offset, ByteOrder bo, VectorMask<Integer> m)Loads a vector from a byte buffer starting at an offset into the byte buffer and using a mask.static LongVectorLongVector.fromByteBuffer(VectorSpecies<Long> species, ByteBuffer bb, int offset, ByteOrder bo, VectorMask<Long> m)Loads a vector from a byte buffer starting at an offset into the byte buffer and using a mask.static ShortVectorShortVector.fromByteBuffer(VectorSpecies<Short> species, ByteBuffer bb, int offset, ByteOrder bo, VectorMask<Short> m)Loads a vector from a byte buffer starting at an offset into the byte buffer and using a mask.voidByteVector.intoArray(byte[] a, int offset, int[] indexMap, int mapOffset, VectorMask<Byte> m)Scatters this vector into an array of typebyte[], under the control of a mask, and using indexes obtained by adding a fixedoffsetto a series of secondary offsets from an index map.voidByteVector.intoArray(byte[] a, int offset, VectorMask<Byte> m)Stores this vector into an array ofbytestarting at offset and using a mask.voidDoubleVector.intoArray(double[] a, int offset, int[] indexMap, int mapOffset, VectorMask<Double> m)Scatters this vector into an array of typedouble[], under the control of a mask, and using indexes obtained by adding a fixedoffsetto a series of secondary offsets from an index map.voidDoubleVector.intoArray(double[] a, int offset, VectorMask<Double> m)Stores this vector into an array ofdoublestarting at offset and using a mask.voidFloatVector.intoArray(float[] a, int offset, int[] indexMap, int mapOffset, VectorMask<Float> m)Scatters this vector into an array of typefloat[], under the control of a mask, and using indexes obtained by adding a fixedoffsetto a series of secondary offsets from an index map.voidFloatVector.intoArray(float[] a, int offset, VectorMask<Float> m)Stores this vector into an array offloatstarting at offset and using a mask.voidIntVector.intoArray(int[] a, int offset, int[] indexMap, int mapOffset, VectorMask<Integer> m)Scatters this vector into an array of typeint[], under the control of a mask, and using indexes obtained by adding a fixedoffsetto a series of secondary offsets from an index map.voidIntVector.intoArray(int[] a, int offset, VectorMask<Integer> m)Stores this vector into an array ofintstarting at offset and using a mask.voidLongVector.intoArray(long[] a, int offset, int[] indexMap, int mapOffset, VectorMask<Long> m)Scatters this vector into an array of typelong[], under the control of a mask, and using indexes obtained by adding a fixedoffsetto a series of secondary offsets from an index map.voidLongVector.intoArray(long[] a, int offset, VectorMask<Long> m)Stores this vector into an array oflongstarting at offset and using a mask.voidShortVector.intoArray(short[] a, int offset, int[] indexMap, int mapOffset, VectorMask<Short> m)Scatters this vector into an array of typeshort[], under the control of a mask, and using indexes obtained by adding a fixedoffsetto a series of secondary offsets from an index map.voidShortVector.intoArray(short[] a, int offset, VectorMask<Short> m)Stores this vector into an array ofshortstarting at offset and using a mask.voidByteVector.intoByteArray(byte[] a, int offset, ByteOrder bo, VectorMask<Byte> m)Stores this vector into a byte array starting at an offset using explicit byte order and a mask.voidDoubleVector.intoByteArray(byte[] a, int offset, ByteOrder bo, VectorMask<Double> m)Stores this vector into a byte array starting at an offset using explicit byte order and a mask.voidFloatVector.intoByteArray(byte[] a, int offset, ByteOrder bo, VectorMask<Float> m)Stores this vector into a byte array starting at an offset using explicit byte order and a mask.voidIntVector.intoByteArray(byte[] a, int offset, ByteOrder bo, VectorMask<Integer> m)Stores this vector into a byte array starting at an offset using explicit byte order and a mask.voidLongVector.intoByteArray(byte[] a, int offset, ByteOrder bo, VectorMask<Long> m)Stores this vector into a byte array starting at an offset using explicit byte order and a mask.voidShortVector.intoByteArray(byte[] a, int offset, ByteOrder bo, VectorMask<Short> m)Stores this vector into a byte array starting at an offset using explicit byte order and a mask.abstract voidVector.intoByteArray(byte[] a, int offset, ByteOrder bo, VectorMask<E> m)Stores this vector into a byte array starting at an offset using explicit byte order and a mask.voidByteVector.intoByteBuffer(ByteBuffer bb, int offset, ByteOrder bo, VectorMask<Byte> m)Stores this vector into a byte buffer starting at an offset using explicit byte order and a mask.voidDoubleVector.intoByteBuffer(ByteBuffer bb, int offset, ByteOrder bo, VectorMask<Double> m)Stores this vector into a byte buffer starting at an offset using explicit byte order and a mask.voidFloatVector.intoByteBuffer(ByteBuffer bb, int offset, ByteOrder bo, VectorMask<Float> m)Stores this vector into a byte buffer starting at an offset using explicit byte order and a mask.voidIntVector.intoByteBuffer(ByteBuffer bb, int offset, ByteOrder bo, VectorMask<Integer> m)Stores this vector into a byte buffer starting at an offset using explicit byte order and a mask.voidLongVector.intoByteBuffer(ByteBuffer bb, int offset, ByteOrder bo, VectorMask<Long> m)Stores this vector into a byte buffer starting at an offset using explicit byte order and a mask.voidShortVector.intoByteBuffer(ByteBuffer bb, int offset, ByteOrder bo, VectorMask<Short> m)Stores this vector into a byte buffer starting at an offset using explicit byte order and a mask.abstract voidVector.intoByteBuffer(ByteBuffer bb, int offset, ByteOrder bo, VectorMask<E> m)Stores this vector into a byte buffer starting at an offset using explicit byte order and a mask.ByteVector.lanewise(VectorOperators.Binary op, byte e, VectorMask<Byte> m)Combines the lane values of this vector with the value of a broadcast scalar, with selection of lane elements controlled by a mask.ByteVector.lanewise(VectorOperators.Binary op, long e, VectorMask<Byte> m)Combines the corresponding lane values of this vector with those of a second input vector, with selection of lane elements controlled by a mask.ByteVector.lanewise(VectorOperators.Binary op, Vector<Byte> v, VectorMask<Byte> m)Combines the corresponding lane values of this vector with those of a second input vector, with selection of lane elements controlled by a mask.ByteVector.lanewise(VectorOperators.Ternary op, byte e1, byte e2, VectorMask<Byte> m)Combines the lane values of this vector with the values of two broadcast scalars, with selection of lane elements controlled by a mask.ByteVector.lanewise(VectorOperators.Ternary op, byte e1, Vector<Byte> v2, VectorMask<Byte> m)Combines the lane values of this vector with the values of another vector and a broadcast scalar, with selection of lane elements controlled by a mask.ByteVector.lanewise(VectorOperators.Ternary op, Vector<Byte> v1, byte e2, VectorMask<Byte> m)Combines the lane values of this vector with the values of another vector and a broadcast scalar, with selection of lane elements controlled by a mask.ByteVector.lanewise(VectorOperators.Ternary op, Vector<Byte> v1, Vector<Byte> v2, VectorMask<Byte> m)Combines the corresponding lane values of this vector with the lanes of a second and a third input vector, with selection of lane elements controlled by a mask.ByteVector.lanewise(VectorOperators.Unary op, VectorMask<Byte> m)Operates on the lane values of this vector, with selection of lane elements controlled by a mask.DoubleVector.lanewise(VectorOperators.Binary op, double e, VectorMask<Double> m)Combines the lane values of this vector with the value of a broadcast scalar, with selection of lane elements controlled by a mask.DoubleVector.lanewise(VectorOperators.Binary op, long e, VectorMask<Double> m)Combines the corresponding lane values of this vector with those of a second input vector, with selection of lane elements controlled by a mask.DoubleVector.lanewise(VectorOperators.Binary op, Vector<Double> v, VectorMask<Double> m)Combines the corresponding lane values of this vector with those of a second input vector, with selection of lane elements controlled by a mask.DoubleVector.lanewise(VectorOperators.Ternary op, double e1, double e2, VectorMask<Double> m)Combines the lane values of this vector with the values of two broadcast scalars, with selection of lane elements controlled by a mask.DoubleVector.lanewise(VectorOperators.Ternary op, double e1, Vector<Double> v2, VectorMask<Double> m)Combines the lane values of this vector with the values of another vector and a broadcast scalar, with selection of lane elements controlled by a mask.DoubleVector.lanewise(VectorOperators.Ternary op, Vector<Double> v1, double e2, VectorMask<Double> m)Combines the lane values of this vector with the values of another vector and a broadcast scalar, with selection of lane elements controlled by a mask.DoubleVector.lanewise(VectorOperators.Ternary op, Vector<Double> v1, Vector<Double> v2, VectorMask<Double> m)Combines the corresponding lane values of this vector with the lanes of a second and a third input vector, with selection of lane elements controlled by a mask.DoubleVector.lanewise(VectorOperators.Unary op, VectorMask<Double> m)Operates on the lane values of this vector, with selection of lane elements controlled by a mask.FloatVector.lanewise(VectorOperators.Binary op, float e, VectorMask<Float> m)Combines the lane values of this vector with the value of a broadcast scalar, with selection of lane elements controlled by a mask.FloatVector.lanewise(VectorOperators.Binary op, long e, VectorMask<Float> m)Combines the corresponding lane values of this vector with those of a second input vector, with selection of lane elements controlled by a mask.FloatVector.lanewise(VectorOperators.Binary op, Vector<Float> v, VectorMask<Float> m)Combines the corresponding lane values of this vector with those of a second input vector, with selection of lane elements controlled by a mask.FloatVector.lanewise(VectorOperators.Ternary op, float e1, float e2, VectorMask<Float> m)Combines the lane values of this vector with the values of two broadcast scalars, with selection of lane elements controlled by a mask.FloatVector.lanewise(VectorOperators.Ternary op, float e1, Vector<Float> v2, VectorMask<Float> m)Combines the lane values of this vector with the values of another vector and a broadcast scalar, with selection of lane elements controlled by a mask.FloatVector.lanewise(VectorOperators.Ternary op, Vector<Float> v1, float e2, VectorMask<Float> m)Combines the lane values of this vector with the values of another vector and a broadcast scalar, with selection of lane elements controlled by a mask.FloatVector.lanewise(VectorOperators.Ternary op, Vector<Float> v1, Vector<Float> v2, VectorMask<Float> m)Combines the corresponding lane values of this vector with the lanes of a second and a third input vector, with selection of lane elements controlled by a mask.FloatVector.lanewise(VectorOperators.Unary op, VectorMask<Float> m)Operates on the lane values of this vector, with selection of lane elements controlled by a mask.IntVector.lanewise(VectorOperators.Binary op, int e, VectorMask<Integer> m)Combines the lane values of this vector with the value of a broadcast scalar, with selection of lane elements controlled by a mask.IntVector.lanewise(VectorOperators.Binary op, long e, VectorMask<Integer> m)Combines the corresponding lane values of this vector with those of a second input vector, with selection of lane elements controlled by a mask.IntVector.lanewise(VectorOperators.Binary op, Vector<Integer> v, VectorMask<Integer> m)Combines the corresponding lane values of this vector with those of a second input vector, with selection of lane elements controlled by a mask.IntVector.lanewise(VectorOperators.Ternary op, int e1, int e2, VectorMask<Integer> m)Combines the lane values of this vector with the values of two broadcast scalars, with selection of lane elements controlled by a mask.IntVector.lanewise(VectorOperators.Ternary op, int e1, Vector<Integer> v2, VectorMask<Integer> m)Combines the lane values of this vector with the values of another vector and a broadcast scalar, with selection of lane elements controlled by a mask.IntVector.lanewise(VectorOperators.Ternary op, Vector<Integer> v1, int e2, VectorMask<Integer> m)Combines the lane values of this vector with the values of another vector and a broadcast scalar, with selection of lane elements controlled by a mask.IntVector.lanewise(VectorOperators.Ternary op, Vector<Integer> v1, Vector<Integer> v2, VectorMask<Integer> m)Combines the corresponding lane values of this vector with the lanes of a second and a third input vector, with selection of lane elements controlled by a mask.IntVector.lanewise(VectorOperators.Unary op, VectorMask<Integer> m)Operates on the lane values of this vector, with selection of lane elements controlled by a mask.LongVector.lanewise(VectorOperators.Binary op, long e, VectorMask<Long> m)Combines the lane values of this vector with the value of a broadcast scalar, with selection of lane elements controlled by a mask.LongVector.lanewise(VectorOperators.Binary op, Vector<Long> v, VectorMask<Long> m)Combines the corresponding lane values of this vector with those of a second input vector, with selection of lane elements controlled by a mask.LongVector.lanewise(VectorOperators.Ternary op, long e1, long e2, VectorMask<Long> m)Combines the lane values of this vector with the values of two broadcast scalars, with selection of lane elements controlled by a mask.LongVector.lanewise(VectorOperators.Ternary op, long e1, Vector<Long> v2, VectorMask<Long> m)Combines the lane values of this vector with the values of another vector and a broadcast scalar, with selection of lane elements controlled by a mask.LongVector.lanewise(VectorOperators.Ternary op, Vector<Long> v1, long e2, VectorMask<Long> m)Combines the lane values of this vector with the values of another vector and a broadcast scalar, with selection of lane elements controlled by a mask.LongVector.lanewise(VectorOperators.Ternary op, Vector<Long> v1, Vector<Long> v2, VectorMask<Long> m)Combines the corresponding lane values of this vector with the lanes of a second and a third input vector, with selection of lane elements controlled by a mask.LongVector.lanewise(VectorOperators.Unary op, VectorMask<Long> m)Operates on the lane values of this vector, with selection of lane elements controlled by a mask.ShortVector.lanewise(VectorOperators.Binary op, long e, VectorMask<Short> m)Combines the corresponding lane values of this vector with those of a second input vector, with selection of lane elements controlled by a mask.ShortVector.lanewise(VectorOperators.Binary op, short e, VectorMask<Short> m)Combines the lane values of this vector with the value of a broadcast scalar, with selection of lane elements controlled by a mask.ShortVector.lanewise(VectorOperators.Binary op, Vector<Short> v, VectorMask<Short> m)Combines the corresponding lane values of this vector with those of a second input vector, with selection of lane elements controlled by a mask.ShortVector.lanewise(VectorOperators.Ternary op, short e1, short e2, VectorMask<Short> m)Combines the lane values of this vector with the values of two broadcast scalars, with selection of lane elements controlled by a mask.ShortVector.lanewise(VectorOperators.Ternary op, short e1, Vector<Short> v2, VectorMask<Short> m)Combines the lane values of this vector with the values of another vector and a broadcast scalar, with selection of lane elements controlled by a mask.ShortVector.lanewise(VectorOperators.Ternary op, Vector<Short> v1, short e2, VectorMask<Short> m)Combines the lane values of this vector with the values of another vector and a broadcast scalar, with selection of lane elements controlled by a mask.ShortVector.lanewise(VectorOperators.Ternary op, Vector<Short> v1, Vector<Short> v2, VectorMask<Short> m)Combines the corresponding lane values of this vector with the lanes of a second and a third input vector, with selection of lane elements controlled by a mask.ShortVector.lanewise(VectorOperators.Unary op, VectorMask<Short> m)Operates on the lane values of this vector, with selection of lane elements controlled by a mask.Vector.lanewise(VectorOperators.Binary op, long e, VectorMask<E> m)Combines the corresponding lane values of this vector with those of a second input vector, with selection of lane elements controlled by a mask.Vector.lanewise(VectorOperators.Binary op, Vector<E> v, VectorMask<E> m)Combines the corresponding lane values of this vector with those of a second input vector, with selection of lane elements controlled by a mask.Vector.lanewise(VectorOperators.Ternary op, Vector<E> v1, Vector<E> v2, VectorMask<E> m)Combines the corresponding lane values of this vector with the lanes of a second and a third input vector, with selection of lane elements controlled by a mask.Vector.lanewise(VectorOperators.Unary op, VectorMask<E> m)Operates on the lane values of this vector, with selection of lane elements controlled by a mask.ByteVector.mul(byte e, VectorMask<Byte> m)Multiplies this vector by the broadcast of an input scalar, selecting lane elements controlled by a mask.ByteVector.mul(Vector<Byte> v, VectorMask<Byte> m)Multiplies this vector by a second input vector under the control of a mask.DoubleVector.mul(double e, VectorMask<Double> m)Multiplies this vector by the broadcast of an input scalar, selecting lane elements controlled by a mask.DoubleVector.mul(Vector<Double> v, VectorMask<Double> m)Multiplies this vector by a second input vector under the control of a mask.FloatVector.mul(float e, VectorMask<Float> m)Multiplies this vector by the broadcast of an input scalar, selecting lane elements controlled by a mask.FloatVector.mul(Vector<Float> v, VectorMask<Float> m)Multiplies this vector by a second input vector under the control of a mask.IntVector.mul(int e, VectorMask<Integer> m)Multiplies this vector by the broadcast of an input scalar, selecting lane elements controlled by a mask.IntVector.mul(Vector<Integer> v, VectorMask<Integer> m)Multiplies this vector by a second input vector under the control of a mask.LongVector.mul(long e, VectorMask<Long> m)Multiplies this vector by the broadcast of an input scalar, selecting lane elements controlled by a mask.LongVector.mul(Vector<Long> v, VectorMask<Long> m)Multiplies this vector by a second input vector under the control of a mask.ShortVector.mul(short e, VectorMask<Short> m)Multiplies this vector by the broadcast of an input scalar, selecting lane elements controlled by a mask.ShortVector.mul(Vector<Short> v, VectorMask<Short> m)Multiplies this vector by a second input vector under the control of a mask.Vector.mul(Vector<E> v, VectorMask<E> m)Multiplies this vector by a second input vector under the control of a mask.abstract VectorMask<E>VectorMask.or(VectorMask<E> m)Computes the logical union (asa|b) of this mask and a second input mask.abstract ByteVectorByteVector.rearrange(VectorShuffle<Byte> s, VectorMask<Byte> m)Rearranges the lane elements of this vector, selecting lanes under the control of a specific shuffle and a mask.abstract DoubleVectorDoubleVector.rearrange(VectorShuffle<Double> s, VectorMask<Double> m)Rearranges the lane elements of this vector, selecting lanes under the control of a specific shuffle and a mask.abstract FloatVectorFloatVector.rearrange(VectorShuffle<Float> s, VectorMask<Float> m)Rearranges the lane elements of this vector, selecting lanes under the control of a specific shuffle and a mask.abstract IntVectorIntVector.rearrange(VectorShuffle<Integer> s, VectorMask<Integer> m)Rearranges the lane elements of this vector, selecting lanes under the control of a specific shuffle and a mask.abstract LongVectorLongVector.rearrange(VectorShuffle<Long> s, VectorMask<Long> m)Rearranges the lane elements of this vector, selecting lanes under the control of a specific shuffle and a mask.abstract ShortVectorShortVector.rearrange(VectorShuffle<Short> s, VectorMask<Short> m)Rearranges the lane elements of this vector, selecting lanes under the control of a specific shuffle and a mask.Vector.rearrange(VectorShuffle<E> s, VectorMask<E> m)Rearranges the lane elements of this vector, selecting lanes under the control of a specific shuffle and a mask.abstract byteByteVector.reduceLanes(VectorOperators.Associative op, VectorMask<Byte> m)Returns a value accumulated from selected lanes of this vector, controlled by a mask.abstract doubleDoubleVector.reduceLanes(VectorOperators.Associative op, VectorMask<Double> m)Returns a value accumulated from selected lanes of this vector, controlled by a mask.abstract floatFloatVector.reduceLanes(VectorOperators.Associative op, VectorMask<Float> m)Returns a value accumulated from selected lanes of this vector, controlled by a mask.abstract intIntVector.reduceLanes(VectorOperators.Associative op, VectorMask<Integer> m)Returns a value accumulated from selected lanes of this vector, controlled by a mask.abstract longLongVector.reduceLanes(VectorOperators.Associative op, VectorMask<Long> m)Returns a value accumulated from selected lanes of this vector, controlled by a mask.abstract shortShortVector.reduceLanes(VectorOperators.Associative op, VectorMask<Short> m)Returns a value accumulated from selected lanes of this vector, controlled by a mask.abstract longVector.reduceLanesToLong(VectorOperators.Associative op, VectorMask<E> m)Returns a value accumulated from selected lanes of this vector, controlled by a mask.abstract ByteVectorByteVector.selectFrom(Vector<Byte> s, VectorMask<Byte> m)Using index values stored in the lanes of this vector, assemble values stored in second vector, under the control of a mask.abstract DoubleVectorDoubleVector.selectFrom(Vector<Double> s, VectorMask<Double> m)Using index values stored in the lanes of this vector, assemble values stored in second vector, under the control of a mask.abstract FloatVectorFloatVector.selectFrom(Vector<Float> s, VectorMask<Float> m)Using index values stored in the lanes of this vector, assemble values stored in second vector, under the control of a mask.abstract IntVectorIntVector.selectFrom(Vector<Integer> s, VectorMask<Integer> m)Using index values stored in the lanes of this vector, assemble values stored in second vector, under the control of a mask.abstract LongVectorLongVector.selectFrom(Vector<Long> s, VectorMask<Long> m)Using index values stored in the lanes of this vector, assemble values stored in second vector, under the control of a mask.abstract ShortVectorShortVector.selectFrom(Vector<Short> s, VectorMask<Short> m)Using index values stored in the lanes of this vector, assemble values stored in second vector, under the control of a mask.Vector.selectFrom(Vector<E> v, VectorMask<E> m)Using index values stored in the lanes of this vector, assemble values stored in second vector, under the control of a mask.ByteVector.slice(int origin, Vector<Byte> w, VectorMask<Byte> m)Slices a segment of adjacent lanes under the control of a mask, starting at a givenoriginlane in the current vector, and continuing (as needed) into an immediately following vector.DoubleVector.slice(int origin, Vector<Double> w, VectorMask<Double> m)Slices a segment of adjacent lanes under the control of a mask, starting at a givenoriginlane in the current vector, and continuing (as needed) into an immediately following vector.FloatVector.slice(int origin, Vector<Float> w, VectorMask<Float> m)Slices a segment of adjacent lanes under the control of a mask, starting at a givenoriginlane in the current vector, and continuing (as needed) into an immediately following vector.IntVector.slice(int origin, Vector<Integer> w, VectorMask<Integer> m)Slices a segment of adjacent lanes under the control of a mask, starting at a givenoriginlane in the current vector, and continuing (as needed) into an immediately following vector.LongVector.slice(int origin, Vector<Long> w, VectorMask<Long> m)Slices a segment of adjacent lanes under the control of a mask, starting at a givenoriginlane in the current vector, and continuing (as needed) into an immediately following vector.ShortVector.slice(int origin, Vector<Short> w, VectorMask<Short> m)Slices a segment of adjacent lanes under the control of a mask, starting at a givenoriginlane in the current vector, and continuing (as needed) into an immediately following vector.Vector.slice(int origin, Vector<E> v1, VectorMask<E> m)Slices a segment of adjacent lanes under the control of a mask, starting at a givenoriginlane in the current vector, and continuing (as needed) into an immediately following vector.ByteVector.sub(byte e, VectorMask<Byte> m)Subtracts an input scalar from this vector under the control of a mask.ByteVector.sub(Vector<Byte> v, VectorMask<Byte> m)Subtracts a second input vector from this vector under the control of a mask.DoubleVector.sub(double e, VectorMask<Double> m)Subtracts an input scalar from this vector under the control of a mask.DoubleVector.sub(Vector<Double> v, VectorMask<Double> m)Subtracts a second input vector from this vector under the control of a mask.FloatVector.sub(float e, VectorMask<Float> m)Subtracts an input scalar from this vector under the control of a mask.FloatVector.sub(Vector<Float> v, VectorMask<Float> m)Subtracts a second input vector from this vector under the control of a mask.IntVector.sub(int e, VectorMask<Integer> m)Subtracts an input scalar from this vector under the control of a mask.IntVector.sub(Vector<Integer> v, VectorMask<Integer> m)Subtracts a second input vector from this vector under the control of a mask.LongVector.sub(long e, VectorMask<Long> m)Subtracts an input scalar from this vector under the control of a mask.LongVector.sub(Vector<Long> v, VectorMask<Long> m)Subtracts a second input vector from this vector under the control of a mask.ShortVector.sub(short e, VectorMask<Short> m)Subtracts an input scalar from this vector under the control of a mask.ShortVector.sub(Vector<Short> v, VectorMask<Short> m)Subtracts a second input vector from this vector under the control of a mask.Vector.sub(Vector<E> v, VectorMask<E> m)Subtracts a second input vector from this vector under the control of a mask.ByteVector.test(VectorOperators.Test op, VectorMask<Byte> m)Test selected lanes of this vector, according to the given operation.DoubleVector.test(VectorOperators.Test op, VectorMask<Double> m)Test selected lanes of this vector, according to the given operation.FloatVector.test(VectorOperators.Test op, VectorMask<Float> m)Test selected lanes of this vector, according to the given operation.IntVector.test(VectorOperators.Test op, VectorMask<Integer> m)Test selected lanes of this vector, according to the given operation.LongVector.test(VectorOperators.Test op, VectorMask<Long> m)Test selected lanes of this vector, according to the given operation.ShortVector.test(VectorOperators.Test op, VectorMask<Short> m)Test selected lanes of this vector, according to the given operation.abstract VectorMask<E>Vector.test(VectorOperators.Test op, VectorMask<E> m)Test selected lanes of this vector, according to the given operation.abstract ByteVectorByteVector.unslice(int origin, Vector<Byte> w, int part, VectorMask<Byte> m)Reverses a slice(), inserting (under the control of a mask) the current vector as a slice within another "background" input vector, which is regarded as one or the other input to a hypothetical subsequentslice()operation.abstract DoubleVectorDoubleVector.unslice(int origin, Vector<Double> w, int part, VectorMask<Double> m)Reverses a slice(), inserting (under the control of a mask) the current vector as a slice within another "background" input vector, which is regarded as one or the other input to a hypothetical subsequentslice()operation.abstract FloatVectorFloatVector.unslice(int origin, Vector<Float> w, int part, VectorMask<Float> m)Reverses a slice(), inserting (under the control of a mask) the current vector as a slice within another "background" input vector, which is regarded as one or the other input to a hypothetical subsequentslice()operation.abstract IntVectorIntVector.unslice(int origin, Vector<Integer> w, int part, VectorMask<Integer> m)Reverses a slice(), inserting (under the control of a mask) the current vector as a slice within another "background" input vector, which is regarded as one or the other input to a hypothetical subsequentslice()operation.abstract LongVectorLongVector.unslice(int origin, Vector<Long> w, int part, VectorMask<Long> m)Reverses a slice(), inserting (under the control of a mask) the current vector as a slice within another "background" input vector, which is regarded as one or the other input to a hypothetical subsequentslice()operation.abstract ShortVectorShortVector.unslice(int origin, Vector<Short> w, int part, VectorMask<Short> m)Reverses a slice(), inserting (under the control of a mask) the current vector as a slice within another "background" input vector, which is regarded as one or the other input to a hypothetical subsequentslice()operation.Vector.unslice(int origin, Vector<E> w, int part, VectorMask<E> m)Reverses a slice(), inserting (under the control of a mask) the current vector as a slice within another "background" input vector, which is regarded as one or the other input to a hypothetical subsequentslice()operation.