dmz_snd_load

The dmz_snd_load function takes a file name and loads it into memory.

int dmz_snd_load (

char* file

);

 

Return Values

Positive sound id if successful, negative value on error.

For more information see dmz_snd error codes.

 

Parameters

file

null-terminated string of the file name to load

 

Remarks

The return value (sound id) can then be passed to dmz_snd_play, dmz_snd_unload, etc.

The following file types are currently supported: WAV

 

QuickInfo

Defined in: dmz_snd.h

Windows: Requires DirectX 3.0 or later and dmz_snd.dll


Last updated October 15, 2000 22:52 by afedosov